Expeditions conquistador tipps

expeditions conquistador tipps

Juni Ähnlich wie Heroes of Might & Magic oder King's Bounty verbindet Expeditions: Conquistador das Zug-um-Zug-Erforschen einer weitläufigen. 4. Juli Ab in den Urwald: In Expeditions: Conquistador treffen taktisch anspruchsvolle Kämpfe und gelungene Schnäppchen-Tipps (Anzeige). Du hast ein Problem mit Expeditions - Conquistador oder kommst einfach an einer bestimmten Stelle nicht weiter? Frag doch einfach die spieletipps Community. When the doctors not healing he's firing at the others. Just like in real life "aggressive" and "greedy" choices usually give you the best result. Yokohama fc Enter combat with Beste Spielothek in Frauwalde finden least 25 points of Equipment assigned to a single unit. Programming and database design by Remarkable SE. Promote 6 people battle party twice before going for higher promotion unless mexico campaign. The Boot Kick an enemy into a burning or trapped space. After you've finished selecting your members a screen like this should appear next: Revive an incapacitated unit and keep that unit alive until the end of the battle. You are not allowed to request Beste Spielothek in Köpenick finden sticky. You can deposit resources on your fortress to keep them from being stolen. Beste Spielothek in Friedrichsdorf finden has correct some mistakes I've been making.

Expeditions Conquistador Tipps Video

Let's Play Expeditions: Conquistador [Done] Der Arzt, die Soldaten, die Kundschafter und der Jäger. Dann weist ihr euren Leuten je nach Fähigkeit Aufgaben zu oder überlasst die Einteilung der nicht sonderlich kompetenten Automatik: Ich empfehle sofort einen Arzt, einen Soldaten und einen Kundschafter auf Veteranenrang zu Beste Spielothek in Fronsburg finden. Ich habe es immer unter den "normalen" Aufgaben gesucht. Genesis casino online 13 Koop-Gamer - -

Remember hunters give 2 points to survival skill each so they are good in early game when rations are not infinite. Hunters deal huge amount of damage at long range if you promote them, and with high morale and the increase crit skill they critical alot.

Point blank with the combination of soldier stun pretty much one turn kill everyone if the opponents get close. I had 1 scout, and I get a native warrior who is good at scouting promote him once and he will have 9 patrol and have more than enough materials.

I had 70 or so spike traps and more than 20 oils and cannonballs. Anyway for most battles, infinite use item like the banner or the uber mind control crystal are already more than overpowered to use without all those extra traps.

IMO scouts are waste of space in battle, they are fragile melee unit. You can deposit resources on your fortress to keep them from being stolen.

But it doesn't matter anyway as soon all resources are pretty much infinite and you have enough equipment to maximum equip 6 people.

I think I'm going to start over and halve the resource gain. I never sacrificed my men so I never actually got to use any good item. I also buried the banner thinking that using it might make the natives think I'm with the Spaniard that came before and tormented them, thus making diplomacy more difficult.

Everyone This game is so new, that there aren't any wikis or guides out there for it, so I pretty much have to figure everything out for myself.

Does anyone know who and where are all the recruitable followers? I only got 3 and know of 4. Also, could someone list the special items and some details about them.

I will make a new thread to list all the followers. I found two more, but I doubt I've got the 10 that are supposed to exist, if the achievements are to be believed.

Also gave up the opportunity to pick up the Crystal Skull I'm a very moral Capitan. Terms of Use Violations: Notes optional; required for "Other": Add user to Ignore List after reporting.

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Forgot your username or password? Game can sometimes be buggy and you don't want to ruin your save. Outside of the town there is only a finite amount of spaces you can move in one day, roads increase the distance you can travel but bear in mind greater riches and exploration opportunities lie of the beaten track.

Side quests such as exploring the coastline and mountains will no doubt become available to you but for the moment i would advice sticking to the story.

If you run low on supplies ensure you have enough to travel back to a known town and trade there to restock. Food is expended daily and medicine when treating wounds, stocking up well will increase the distance you can travel but cost more so weigh out the amount you think you'll need before committing.

From this point on follow the quest and go exploring! With the basics covered i thought i would add some hints and tips to help smooth starting the game from scratch, this is all my own opinion of course so feel free to think i'm talking complete rubbish, although i'd hope i'm not ; Resource preservation on this game is absolutely essential, the more supplies you have the further you can travel and the more riches and supplies you can uncover.

With the right skills and a bit of luck you can keep your fellowship traveling for long periods of time without having to restock out of necessity.

As such training up your hunters to there highest levels is a good idea, as-well as your doctors. While perhaps not as essential on the battlefield they come into there own when gathering and converting resources, keeping your expedition going of the battlefield.

In late game it is very possible to become almost self sufficient. Camping is the biggest micro management section you'll have access to, and as such here is a mini guide for it.

Jobs that exist while camping are: ALWAYS keep your hunters doing there main job unless you have an excess of meat to preserve, this is VITAL to keeping to expedition going, hungry followers are not happy ones TOP TIP doctors and scholars make good reserve hunters if you need to guaranty food, so don't be afraid to send them of hunting as-well if they have nothing better to be doing Patrolling: Vital to you camps defense, scouts are by far the best at this while soldiers come second, always maintain a patrol, it makes it less likely enemies will infiltrate you and steal items while increasing the chances you'll find something useful.

Also vital to preventing camp security soldiers are perfect for this, although scouts can make as needed Guards. When not treating the wounded this is what doctors should be doing, converting herbs into usable medicine.

In later game it is possible to amass large quantities of medicine which can be used as a good trading resource if you don't want to waste valuables.

Scholars are expert at making objects of use and researching useful technology, this is what they should be doing most of the time. When a party member is injured a doctor will be required to treat him, using up medicine and meaning both are unable to do anything else.

Sometimes optional activities will appear underneath the contextual tab, and a follower can be assigned to do it, most often in an attempt to acquire extra resources.

Useful if you have people wandering round the camp with nothing useful to do. In general your Conquistadors are better equipped and armored than native opponents, use this to your advantage, Soldiers with equipment fitted to Armour slots and a sword and shield can outlast a native warrior with only his sword trading blows one on one.

Don't be afraid to gang up on your enemies two to one or more if the opportunity arises, you deal way more damage and who said you had to fight fair?

Flanking enemies gives you opportunities to deal extra damage and hem them in, the scout in particular is excellent at this. Ranged combat is a good way of dealing damage to enemies before they close, giving you foot troops the advantage by softening up opponents.

If possible your scouts should be actively hunting enemy ranged units to deny this advantage. Do not be afraid to retreat if it means your unit has a better chance of surviving the next turn, tactical move is ideal for small precision movements in a tight note of enemies.

ALWAYS take a doctor with you on mission if possible, they keep your troops alive longer meaning less spent on patching up people in the camp.

Fight dirty if you have to, a high tactics skill combined with net traps, barricades and throwing oil lanterns can turn a hopeless fight into one where you role over your opponent.

Always fight on your terms, taking as least damage as you can while aiming to do as much as possible. Lampros No idea, i write this so long ago havent really had time to check up on it xD.

Lampros 19 Apr, 9: Why isn't this on the guide section of the game itself? I am new to this game but I have come to realise fighting dirty and exploting every advantage is crucial.

Samurai [NZ] 14 Aug, 5: Let's keep the cheats, tip and secrets dome alive! Web design by RippleWerkz. Programming and database design by Remarkable SE.

Also visit our Alphabet Lyrics sister site. Free To Play Screenshot. Give yourself a certain inventory item is optional. Start the game with only women, as a female character.

Make camp without giving any of your followers food. Have all your followers be disabled at the same time. Enter combat with six units at Veteran or higher rank.

Resolve the Jungle Drums goal without bloodshed. Fully research all the possible inventions and construct one item of every possible recipe.

Find all cairns on Hispaniola and compile all the maps of the island. Revive an incapacitated unit and keep that unit alive until the end of the battle.

Turn against your allies in their hour of triumph. Attack and destroy a native settlement on Hispaniola. Achieve a Flawless Victory in an Escape battle.

Enter combat with at least 25 points of Equipment assigned to a single unit. Win a non-tutorial battle without ever getting within melee distance of an enemy.

Recruit all 10 special followers in a single playthrough. Complete the game in Iron Man mode on any difficulty.

Trade at every market in both campaigns in a single playthrough. Recruit Isabela de Yruenes for your expedition. Return to Spain without losing any expedition members.

Win a non-tutorial battle with only Scholars and Doctors. Deal more than points of damage with a single attack.

Achieve fifteen Flawless Victories in a row on Normal or greater difficulty. Inadvertently unleash smallpox on the population of Tenochtitlan.

Kick an enemy into a burning or trapped space. Return to Spain with 50, Valuables or more.

Expeditions conquistador tipps -

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On the battlefield doctors are support units, designed to patch up allies and make it as difficult as possible for them to be killed, experienced doctors can even remove de-buffs and revive fall comrades.

Hunters are the people who will feed your group by preying on wild game and gathering meat. They are also able to convert larger quantities of meat into rations through preserving which prevents meat from going off and being wasted.

On the battlefield hunters are ranged experts without compare, able to snipe at enemies with bow and arquebus from long range without fear of reprisal.

They are however more vulnerable to melee attacks than any other unit type. Scholars are the thinking men of your expedition, skilled at tinkering with raw materials and making useful objects like barricades, researching usable items like improved tools and equipment while raising the success of diplomatic incidents.

Scouts are used on the campaign map for giving you extra movement while improving the chances of a successful scouting mission. They also act as superb patrol members and decrease the chance of people sneaking into your camp of a night to steal things, while also scouting out useful resources while making camp.

On the battlefield scouts are solely melee fighters, without access to any ranged weaponry. Soldiers are your groups melee fighters, on the campaign map they are almost solely used for guarding your camp.

There main purpose is on the battlefield as your front line troop, meant for slugging it out with your opponents troops. Swords and shields offer greater durability while pole-arm's give you massive damage potential.

They have the potential to be the heaviest armored of your expedition and there access to ranged weaponry as-well gives the flexibility, albeit they are initially inaccurate with them.

For the most part they are self explanatory and hovering over the personality will explain more, but suffice to say cautious members like to avoid fights while greedy ones will prefer taking things over leaving them.

Pick your followers based on how you would like to play the game. As a general note i would always advise having at-least two doctors, two hunters, two scouts and one scholar in your party.

Bear in mind it is possible later on to recruit new members to you expedition, but having a good spread to do all jobs is vital to success.

After you've finished selecting your members a screen like this should appear next: Double check you have selected the correct characters and skill levels are roughly what you want them to be before embarking!

Assuming this is your first time playing you will of arrived at Hispaniola and the tutorial quests will begin, including movement, trading and fighting.

It is after you leave the first town that you'r adventure truly begins. Outside of the town there is only a finite amount of spaces you can move in one day, roads increase the distance you can travel but bear in mind greater riches and exploration opportunities lie of the beaten track.

Side quests such as exploring the coastline and mountains will no doubt become available to you but for the moment i would advice sticking to the story.

If you run low on supplies ensure you have enough to travel back to a known town and trade there to restock. Food is expended daily and medicine when treating wounds, stocking up well will increase the distance you can travel but cost more so weigh out the amount you think you'll need before committing.

From this point on follow the quest and go exploring! With the basics covered i thought i would add some hints and tips to help smooth starting the game from scratch, this is all my own opinion of course so feel free to think i'm talking complete rubbish, although i'd hope i'm not ; Resource preservation on this game is absolutely essential, the more supplies you have the further you can travel and the more riches and supplies you can uncover.

With the right skills and a bit of luck you can keep your fellowship traveling for long periods of time without having to restock out of necessity.

As such training up your hunters to there highest levels is a good idea, as-well as your doctors. While perhaps not as essential on the battlefield they come into there own when gathering and converting resources, keeping your expedition going of the battlefield.

In late game it is very possible to become almost self sufficient. Camping is the biggest micro management section you'll have access to, and as such here is a mini guide for it.

Jobs that exist while camping are: ALWAYS keep your hunters doing there main job unless you have an excess of meat to preserve, this is VITAL to keeping to expedition going, hungry followers are not happy ones TOP TIP doctors and scholars make good reserve hunters if you need to guaranty food, so don't be afraid to send them of hunting as-well if they have nothing better to be doing Patrolling: Vital to you camps defense, scouts are by far the best at this while soldiers come second, always maintain a patrol, it makes it less likely enemies will infiltrate you and steal items while increasing the chances you'll find something useful.

Juggernaut Enter combat with at least 25 points of Equipment assigned to a single unit. Keep Your Distance Win a non-tutorial battle without ever getting within melee distance of an enemy.

La Noche Triste Kick off the battle for Tenochtitlan. Magnetic Personality Recruit all 10 special followers in a single playthrough.

Masochist Complete the game in Iron Man mode on any difficulty. Merchant Trade at every market in both campaigns in a single playthrough.

Mestizo Recruit Isabela de Yruenes for your expedition. Number One Promote a follower to Lieutenant. Onwards To Glory Cast off for the mainland!.

Pizarro Complete the game on Hard difficulty. Running The Gauntlet Kill an enemy with an Interrupt attack. Skull Crusher Deal more than points of damage with a single attack.

Surrounded Kill an enemy with a flanking strike. Tactician Achieve fifteen Flawless Victories in a row on Normal or greater difficulty. Tame The Beast Capture Xochiyohua.

The Boot Kick an enemy into a burning or trapped space. The Greater Good Sacrifice a member of your expedition. The Wrath Of God Experience a mutiny.

Treading New Ground Find all the cairns and compile all the maps of Mexico. Triage Hero Nurse a Fatally Injured expedition member back to full health.

Conquistador trainers and cheats at Cheat Happens Get exclusive Expeditions: Conquistador trainers and cheats at Cheat Happens.

You can submit new cheats for this game and help our users gain an edge. Search website Recently added games and news to Cheating Dome!

Dominus, PC Space Hulk: Print This Page Console Commands In the overworld map not during battles , press the Console key Backspace by default and type one of the commands as listed.

If the code includes firstname , replace the whole parenthesis with the first name of the character you want the code to affect.

If the code contains a , replace it with whatever number you want. So, if you did not complete a game you have on the shelf, try one of our codes.

Saturday, September 1, We are publishing more trainer information for the latest PC games. Conquistador Tips for beginner.

Do you know if there's any way to gain experience besides quests? I notice random battles aren't giving me any. Got my own tips here: The manual already told you this, but just in case you don't read it: This means to not end your turn on a green hoofprint.

You don't want to need to have half your troops on guard duty, when they are better off doing something useful. Hunting Skill is important.

But not all the time; the need to preserve food can be frantic if you caught a pig and then gained extra meat in a story event, but most of the time it isn't a big deal.

This means you want your doctor and Scouts to have the means to divert to food preservation at short notice.

You don't need an army of Hunters; you just need one Hunter and three or four other people, preferably Doctors, Scouts and Scholars, who have a few points invested in Hunting.

The idea being that you can process fresh meat quickly, but then go back to other tasks the day after. In the starting map, the best place to buy Equipment is Caballeros.

If you play your cards right you would get a lot of spare Medicine by mid game, and you would want to use them to trade for Equipment there.

Just my opinion, but I have three Scouts who are on permanent Patrol duty. And I ended up with a lot of resources. Including Equipment and Valuables.

I also have literally hundreds of pieces of odds and ends to make traps and barricades. And sometimes, you get stuff stolen that are above that percentage, meaning there was nothing you could do.

Also, when you get your stuff stolen you lose a percentage of your total. So if you have valuables don't be surprised if you lose of them in a single theft.

It's not that important. Soon you will max out on research, and at most one guy do tinkering and one do herbalism every odd turn or so. Since there are alot npc to recruit, you will have more than enough people, hunters and patrols every turn can give you more than enough resources on default setting.

Everyone else can do guard since there is nothing better to do. But yes, most level up points should be given to hunting as the other category is useless, tinkering and herbalism will be waste of points.

Remember hunters give 2 points to survival skill each so they are good in early game when rations are not infinite.

Hunters deal huge amount of damage at long range if you promote them, and with high morale and the increase crit skill they critical alot.

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